Secondly, map regions are very important to control and maintain. This opens the management of your clan to a greater level, as units can be floated around to fulfil roles as need arises. Provided you have room in that building for another worker, of course. Firstly, your villagers aren’t set into a specific role – which I love! When you’re in need of a temporary boost of woodcutters or food production, simply assign a villager to that task. There are several considerations that you need to make when playing Northgard that differ from most other RTSs and city building simulators. It’s brutal, it’s unrelenting, and it’s utterly compelling. Not to mention your clansmen and women are getting sick meaning that they’re slowly losing health, and all the while those bloody neighbouring tribes keep on throwing warriors against you. Picture the scene: The Bear clan are a sturdy folk who have technology trees that give a little buffer in harsh winters, and yet when the heavy snows set in and the hard Winter rears its ugly head wood supplies are being burned faster than you can say “Thor’s beard!” and food stores reach critically low levels. Much like the life and times of the legendary warriors of history, Northgard is an unforgiving game with a great many things that can – and will – cause you and yours a lot of strife. Vikings are something of a romantic fantasy for me, and I’m sure many others too, so when a game comes along that offers a chance to live vicariously through the eyes of a clan leader it’s hard to pass up.